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Author |
Thread Statistics | Show CCP posts - 18 post(s) |
Kaeden Dourhand
T.O.R.
2
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Posted - 2013.06.27 12:32:00 -
[1] - Quote
Hey Rise,
A few posts back you mentioned poking Fozzie about the Orca's ore bay being a bit underwhelming compared with the new itty ore bay, is there any update on that?
Overall, I'm really loving the work you've done here so far, keep it up!
Also, I'm with you on the decision to not change ships around and stuff them in a generic ORE/Interbus corner. |
Kaeden Dourhand
T.O.R.
2
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Posted - 2013.06.27 13:02:00 -
[2] - Quote
Chi'Nane T'Kal wrote:CCP Rise wrote:[...] converting the special bay haulers to ORE [...] would either require an enormous investment by our art teams Do you seriously want to imply that creating a single ship model (or even repurposing an existing model that is not used as a player ship yet - i would expect you to have whole FOLDERS of these after 10 years) falls into the category 'ENORMOUS INVESTMENT' by your art team? It's not like the 4 special haulers couldn't all base on the same model with different colouring.
CCP's Art team is their most backlogged department.
I've read somewhere it takes about 6 months for changes/new models to be completed, partially because they have so much work stacked up already.
If it were me, I'd hire more art dudes, but hey. |
Kaeden Dourhand
T.O.R.
2
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Posted - 2013.06.27 13:15:00 -
[3] - Quote
You're claiming the current artdudes do not love spaceships?
I agree, good artdudes>bad artdudes, but logically more 'good artdudes'>less 'good artdudes'
I think the current artdudes like spaceships, and do their job very well, and take it seriously, considering the beautiful game that is EVE that we're playing, which is why I said more artdudes. We need more of those awesome artdudes.
Dem dudes. |
Kaeden Dourhand
T.O.R.
2
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Posted - 2013.06.27 13:29:00 -
[4] - Quote
CCP Rise wrote:I chatted with Fozzie about the Orca and neither of us feel that any change is necessary for either ship. The Orca does so much more than haul Ore that there really isn't much tension between them.
Understood, and agreed. Just wanted to know for sure |
Kaeden Dourhand
T.O.R.
2
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Posted - 2013.06.27 13:46:00 -
[5] - Quote
Taleden wrote:Also, I just noticed that the Iteron III and IV rhyme with their new specialties: three for P, four for ore; was that intentional, CCP Rise you sly dog?
by that logic, it should've been two for goo. |
Kaeden Dourhand
T.O.R.
3
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Posted - 2013.06.27 16:29:00 -
[6] - Quote
Abus Finkel wrote:For hauling needs outside of the special bays you will generally get better performance from options other than Gallente.
For a new player they can spend around 23d 16h to get Gallente Industrial V and get 37152m3 general purpose cargo 64500m3 minerals 67500m3 PI 63000m3 Ore
Or they can spend the same time getting for example Amarr Industrial V and get 2049m3 more general purpose cargo 25299m3 less minerals 28299m3 less PI 23799m3 less Ore
Choosing anything other than Gallente seems like a waste of time to me.
I'm just going to quote this for truth, needs a bit more fiddling with the numbers, 2k max cargo extra isn't enough to offset the specialisation the rest of the gallente line gives. |
Kaeden Dourhand
T.O.R.
3
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Posted - 2013.06.27 17:28:00 -
[7] - Quote
Mike Voidstar wrote:It's basically a choice. We can have the 2 basic cargo lines, with the extra hulls just sort of filler in their respective trees, or we can have what has been proposed with the specialized holds, which is much better IMO. They aren't going to move the hulls to other lines, remove the hulls, or add hulls into the other lines. This is what there is.
I totally agree with the choice made, and I fully support it, I would just like the numbers tweaked a bit to make the distinction between the gallente line and the amarr/caldari line a bit sharper for the sheer hauler space.
right now, 2k extra all-purpose m3 doesn't really offset not having 3 awesome specialised ships at your command. |
Kaeden Dourhand
T.O.R.
5
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Posted - 2013.06.28 09:28:00 -
[8] - Quote
Quote:Not average enough: The Iteron V could also do with losing another 1-1.5k worth of cargo capacity to make the choice more interesting. It doesn't look sufficiently average yet compared to the others.
seconding this, again. With the current numbers (not hatin' on the ideas, just the numbers), there is too little incentive for anyone to train amarr or caldari when they can just train gallente to 5 and have all the bays they need + a good hauler. |
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